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Awesome Godot Game Engine – Massive Collection of Resources

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A curated list of free/libre games, plugins, add-ons and scripts for Godot.

Looking for third-party programming language support in Godot?
See Vivraan/godot-lang-support.



Games that use Godot.


  • Blipshift – Simple top-down moving platforms game (Godot 3.1).
  • BlockPop – A simple Breakout clone (Godot 2.1).
  • Bombs – Simple mobile game. You need to touch bombs to defuse them (Godot 2.1).
  • Breakable – A breakout-like game (Godot 3.0).
  • Captain Holetooth – Explorative platformer in a detailed world. Geared towards younger players (Godot 2.1).
  • Circle Jump – Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot (Godot 3.1).
  • Dolphin Island 2 – Platformer game made for the A Game By It’s Cover 2015 Game Jam (Godot 2.1).
  • DynaDungeons – Bomberman clone in a fantasy universe (Godot 2.1).
  • Haldric – Official work-in-progress reimplementation of Battle for Wesnoth (Godot 3.1).
  • Kraken-Rampage – Ludum Dare 33 entry made in 48 hours (Godot 2.1).
  • Librerama – A free/libre fast-paced arcade collection of mini-games (Godot 3.2).
  • Memory Game – Simple Memory game (Godot 3.0).
  • Minehunter – A Minesweeper clone (Godot 2.1).
  • Minilens – Free puzzle platform game (Godot 2.1).
  • Mountain of Hope – Game made on Theater Game Jam (PGA 2015) (Godot 2.1).
  • Ninja-Training – Small running game done as 1 hour challenge (Godot 2.1).
  • No hope – Ludum Dare 33 entry made in 48 hours (Godot 2.1).
  • Planet Rider – 2D physics parkour game in an alien environment (Godot 2.1).
  • Platshoot – A 2D shooter game (Godot 2.1).
  • Ringed – Top-down shooter with extensive usage of light effects (Godot 2.1).
  • SealedBite – 2D platformer game, winner of the GitHub Game Off 2019 jam (Godot 3.1).
  • spindle of serendipity – Word guessing game with customizable entries (Godot 3.2).
  • SuperStarfighter – Fast-paced local party game with starships that battle in a top-down arena (Godot 3.1).
  • Tanks of Freedom – Free turn-based isometric strategy game (Godot 2.1).
  • Three Hungry Mice – Breakout game with mice made for the Godot Engine Jam of March 2016 (Godot 2.1).
  • TuxBuilder – Work-in-progress reimplementation of SuperTux (Godot 3.1).
  • Unknown Horizons – Official work-in-progress reimplementation of Unknown Horizons (Godot 3.1).


  • Broken Seals – A work-in-progress third person action RPG with multiplayer support (Godot 3.2 – needs custom engine modules).
  • Cheese Hunter – A game for Godot Engine Jam of March 2016 (Godot 2.1).
  • Meteorite – A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018 (Godot 3.0).
  • Rapid Rescue – Rapid Rescue is a local multiplayer strategy game inspired by Labyrinth (Godot 3.1).
  • Super Tux Party – A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party (Godot 3.2).
  • Thrive – A free, open-source game about the evolution of life.


Non-game projects made with Godot (tools/utilities).

  • Godello – A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code (Godot 3.2).
  • Material Maker – Create PBR materials procedurally (similar to Substance Designer) (Godot 3.2).
  • Pixelorama – 2D pixel art editor (Godot 3.2).


Projects to use as a base for your own games.


Demos to learn GDScript, its concepts, and various game features.

  • FPS Test – A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting (Godot 2.1).
  • Open Source A-RPG Demo – RPG demo (Godot 3.0).
  • OpenRPG – JRPG-style game demo and template (Godot 3.1).
  • Pathfinding 2d – A demo project demonstrating pathfinding using a tilemap (Godot 2.1).
  • Realistic Water Shader – Realistic 3D water shader with foam and caustics (Godot 3.1).
  • The Tower – A voxel-based parkour game to show the capabilities of the Voxelman module (Godot 3.2).
  • UDP Snapshot interpolation – Lets you connect to a server and view networked physics (Godot 2.1).
  • UDP State synchronization – A more efficient networking demo than the snapshot interpolation one (Godot 2.1).
  • Voxel Game – Minecraft-like voxel terrain demo (Godot 2.1).
  • voxelgame – Minecraft-like voxel terrain demo, utilising the godot_voxel module (Godot 3.1).


A more complete list can be found in
this Reddit thread.

Text tutorials

Video tutorials


Stuff integrated into Godot core (C++).

Plugins and scripts

Scripts that let you do new stuff, or enhance Godot functionality.

  • Auto Tile Layer – Allows automatic 2D tiling using RPG Maker’s Autotile format (Godot 2.1).
  • Camera2D Screen Shake – Screen shake effect for Camera2D.
  • Cartographer – Heightmap-based 3D terrain editor (Godot 3.2).
  • CRT Shader – Godot shader that simulates CRT displays (Godot 2.1, 3.1).
  • Easing Script – A port of the Robert Penner’s equations for easing.
  • Escoria – Point & click adventure game framework (Godot 2.1, 3.1).
  • FMOD GDNative – Plugin to use the FMOD audio engine in GDScript (Godot 3.1)
  • GDGIFExporter – GIF exporter made entirely in GDScript (Godot 3.2).
  • gdstats – A library of pseudorandom number generators for common statistical distributions (Godot 3.0).
  • gdutils – Utilities for Godot written in GDScript.
  • GitHub integration – Interact with GitHub without opening your browser (Godot 3.1).
  • godotccd – Fast 3D collision checks in Godot using libccd (Godot 3.2, 3.1).
  • godotdetour – A GDNative implementation of the detour/detourcrowd library (Godot 3.2).
  • GodotPhoenixChannels – A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
  • Godot Game Tools – Blender plugin to ease importing assets into Godot.
  • Godot Mixing Desk – Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).
  • Godot NExt – A set of basic node extensions (Godot 3.2).
  • GodotNotificationCenter – A notification center (Godot 3.1).
  • GodotRx – Reactive extensions for Godot C# (Godot 3.2 Mono).
  • GodotTIE – Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
  • Godot-Trail-System – Advanced 2D/3D trail system (Godot 3.2).
  • Grass Plugin – A plugin to handle huge amounts of grass, foliages and other vegetations (Godot 2.1).
  • gterm – GUI control that draws something similar to *nix terminal emulators (Godot 2.1).
  • GUT – Utility for writing unit tests in GDScript (Godot 3.x).
  • InGrid – Infinite scrolling grid (Godot 3.x).
  • Level of Detail (LOD) – Level of detail add-on for meshes, lights and particles. Can improve performance in large scenes (Godot 3.2).
  • MDFramework – A C# multiplayer framework with additional tools (Godot 3.2 Mono).
  • NI mate Motion Capture – Animate Skeletons with a Microsoft Kinect sensor (Godot 3.2).
  • Polygon Merge – Merge polygons.
  • Qodot – Quake .map file support for Godot. Lets you use TrenchBroom for level design. (Godot 3.2).
  • Simplex 2D/3D – Simplex deterministic noise functions.
  • Scrolling Background – A scrolling background node (Godot 2.1).
  • SMRT-Godot – A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).
  • SUTjoystick – Easy gamepad support for GNU/Linux and Windows (Godot 2.1).
  • Tiled importer – Import maps from Tiled (Godot 3.1).
  • Tileset Builder – Build tilesets.
  • TileSet Builder – Quickly build tilesets with style (Godot 3.2).
  • UI Design Tool – Intuitive design workflow for UIs in the editor (Godot 3.2).
  • Volumetrics – Voxel-based volumetric lighting and fog plugin (Godot 3.2).
  • VPainter – 3D vertex painting plugin (Godot 3.2).
  • Yume Visual Novel Editor – An integrated editor for creating visual novel games (Godot 3.2).

GDScript/C# editor support

Add-ons for text editors that implement GDScript or C# support.

Godot script editor syntax themes

Alternative themes for the built-in script editor.

Unofficial Godot builds

Those builds will let you use recent versions of Godot Git, but they may be less stable than official ones – use at your own risk.


Other stuff. Bash scripts can be placed in ~/.local/bin

  • build-godot and build-godot-mono – Scripts that build and run Godot, attempting to install dependencies if needed.
  • codetranslator – Translates GDScript to C# (WIP).
  • gdscript-pp – Translates GDScript to GDNative C++ (WIP).
  • gd-com npm package – Communicate with Godot clients using Node.js.
  • godot-ci – Docker image to export Godot games through CI. Includes GitLab CI script example.
  • – Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git master branch.
  • godot-gdscript-toolkit – Independent set of command line tools for working with GDScript – parser, linter and formatter (Godot 3.x).
  • godot-wrapper – Script that helps Debian and Ubuntu users install and use Godot.
  • – Script to update copies of a file with one master file.
  • – Perl script to split a grid spritesheet image into numbered individual frame files.

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